Version 0.7.01 Two new modes, four new maps
The biggest R.A.F.O. update so far: two new game modes, four new maps, voice chat, a new HUD and a rework of most of the older maps.
New
Game modes
- Boss Battle — one player at a time becomes the boss: five times the size, five times the health, and every weapon at once. Everyone gets a turn, and the match ends when the last boss falls.
- Territory — two teams, one half of the arena each, with a No Ball's Zone between them that destroys anything that enters it. Long-range weapons only. Playable on every map except Maze.
Maps
- Laboratory — built around a giant orb machine, with timed power cuts that black out the arena.
- Snowy Bunkers — made for Territory, with cover out on the open snow.
- Skyscrapers — two towers you can climb inside, facing each other across a highway full of traffic. In Territory it is the one map that keeps every weapon.
- Forest — pine woods on each side, a river down the middle and three bridges across it.
Players and teams
- Pick your skin on a wheel when you join, and change team or skin from the pause menu.
- Spectate any match as a ghost.
- Join a match in progress by taking over a bot's seat.
Online
- Voice chat, with push-to-talk, a microphone picker and a mute button.
- Report players from the pause menu. Bans now apply across the whole game.
- A chat profanity filter, on by default. It also refuses offensive player names.
Menus
- Save and load your match settings as named templates.
- A CREDITS page.
- The version number now shows in the corner of the main menu.
Controls
- Tap X to hide the HUD.
- Hold X to throw all your weapons away.
Changed
Maps
- Food is now a candle-lit dining room.
- Solar System has an orbiting asteroid belt, a comet, a space station and a UFO that shoots back.
- Disco has lighting rigs with moving beams, neon signs and rebuilt props.
- The World has ships, planes, famous landmarks, the Great Wall and Santa's workshop.
- Maze has proper walls, lantern lighting and mousetraps.
Weapons
- Rail Gun and Lightning Gun shots now land instantly.
- Lightning chains for 50 damage, then 30, 20 and 10.
- The Flamethrower and the Disc are faster, and the Disc bounces up to 10 times.
- Rockets are slower but fly for longer.
- The Shotgun fires 12 pellets from a magazine of 6.
- The grapple hook now rides moving objects.
Movement
- Jumps are lower and much snappier. Tap for a short hop, hold for full height.
- The camera rolls over smoothly when gravity flips.
HUD
- A new HUD: a speed dial with your boost, a new health bar and round weapon badges.
- Your own ball fades out when the camera pulls in close, so it no longer blocks your view.
- Chat sits above the weapon badges.
Menus
- JOIN GAME and HOST GAME replace MULTIPLAYER on the main menu.
- FILL WITH BOTS is now the number of players you want in the match, bots and humans together.
Fixed
- Shots now hit the gravity switch and the target dummies instead of passing through them.
- Being refused by a server, for a wrong password for example, now keeps you on the menu and tells you why.
- Bots no longer stop dead against walls: they see one coming and steer around it.